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14.6 Machine Modes

A machine mode describes a size of data object and the representation used for it. In the C code, machine modes are represented by an enumeration type, machine_mode, defined in machmode.def. Each RTL expression has room for a machine mode and so do certain kinds of tree expressions (declarations and types, to be precise).

In debugging dumps and machine descriptions, the machine mode of an RTL expression is written after the expression code with a colon to separate them. The letters ‘mode’ which appear at the end of each machine mode name are omitted. For example, (reg:SI 38) is a reg expression with machine mode SImode. If the mode is VOIDmode, it is not written at all.

Here is a table of machine modes. The term “byte” below refers to an object of BITS_PER_UNIT bits (see Storage Layout).

BImode

“Bit” mode represents a single bit, for predicate registers.

QImode

“Quarter-Integer” mode represents a single byte treated as an integer.

HImode

“Half-Integer” mode represents a two-byte integer.

PSImode

“Partial Single Integer” mode represents an integer which occupies four bytes but which doesn’t really use all four. On some machines, this is the right mode to use for pointers.

SImode

“Single Integer” mode represents a four-byte integer.

PDImode

“Partial Double Integer” mode represents an integer which occupies eight bytes but which doesn’t really use all eight. On some machines, this is the right mode to use for certain pointers.

DImode

“Double Integer” mode represents an eight-byte integer.

TImode

“Tetra Integer” (?) mode represents a sixteen-byte integer.

OImode

“Octa Integer” (?) mode represents a thirty-two-byte integer.

XImode

“Hexadeca Integer” (?) mode represents a sixty-four-byte integer.

QFmode

“Quarter-Floating” mode represents a quarter-precision (single byte) floating point number.

HFmode

“Half-Floating” mode represents a half-precision (two byte) floating point number.

TQFmode

“Three-Quarter-Floating” (?) mode represents a three-quarter-precision (three byte) floating point number.

SFmode

“Single Floating” mode represents a four byte floating point number. In the common case, of a processor with IEEE arithmetic and 8-bit bytes, this is a single-precision IEEE floating point number; it can also be used for double-precision (on processors with 16-bit bytes) and single-precision VAX and IBM types.

DFmode

“Double Floating” mode represents an eight byte floating point number. In the common case, of a processor with IEEE arithmetic and 8-bit bytes, this is a double-precision IEEE floating point number.

XFmode

“Extended Floating” mode represents an IEEE extended floating point number. This mode only has 80 meaningful bits (ten bytes). Some processors require such numbers to be padded to twelve bytes, others to sixteen; this mode is used for either.

SDmode

“Single Decimal Floating” mode represents a four byte decimal floating point number (as distinct from conventional binary floating point).

DDmode

“Double Decimal Floating” mode represents an eight byte decimal floating point number.

TDmode

“Tetra Decimal Floating” mode represents a sixteen byte decimal floating point number all 128 of whose bits are meaningful.

TFmode

“Tetra Floating” mode represents a sixteen byte floating point number all 128 of whose bits are meaningful. One common use is the IEEE quad-precision format.

QQmode

“Quarter-Fractional” mode represents a single byte treated as a signed fractional number. The default format is “s.7”.

HQmode

“Half-Fractional” mode represents a two-byte signed fractional number. The default format is “s.15”.

SQmode

“Single Fractional” mode represents a four-byte signed fractional number. The default format is “s.31”.

DQmode

“Double Fractional” mode represents an eight-byte signed fractional number. The default format is “s.63”.

TQmode

“Tetra Fractional” mode represents a sixteen-byte signed fractional number. The default format is “s.127”.

UQQmode

“Unsigned Quarter-Fractional” mode represents a single byte treated as an unsigned fractional number. The default format is “.8”.

UHQmode

“Unsigned Half-Fractional” mode represents a two-byte unsigned fractional number. The default format is “.16”.

USQmode

“Unsigned Single Fractional” mode represents a four-byte unsigned fractional number. The default format is “.32”.

UDQmode

“Unsigned Double Fractional” mode represents an eight-byte unsigned fractional number. The default format is “.64”.

UTQmode

“Unsigned Tetra Fractional” mode represents a sixteen-byte unsigned fractional number. The default format is “.128”.

HAmode

“Half-Accumulator” mode represents a two-byte signed accumulator. The default format is “s8.7”.

SAmode

“Single Accumulator” mode represents a four-byte signed accumulator. The default format is “s16.15”.

DAmode

“Double Accumulator” mode represents an eight-byte signed accumulator. The default format is “s32.31”.

TAmode

“Tetra Accumulator” mode represents a sixteen-byte signed accumulator. The default format is “s64.63”.

UHAmode

“Unsigned Half-Accumulator” mode represents a two-byte unsigned accumulator. The default format is “8.8”.

USAmode

“Unsigned Single Accumulator” mode represents a four-byte unsigned accumulator. The default format is “16.16”.

UDAmode

“Unsigned Double Accumulator” mode represents an eight-byte unsigned accumulator. The default format is “32.32”.

UTAmode

“Unsigned Tetra Accumulator” mode represents a sixteen-byte unsigned accumulator. The default format is “64.64”.

CCmode

“Condition Code” mode represents the value of a condition code, which is a machine-specific set of bits used to represent the result of a comparison operation. Other machine-specific modes may also be used for the condition code. These modes are not used on machines that use cc0 (see Condition Code).

BLKmode

“Block” mode represents values that are aggregates to which none of the other modes apply. In RTL, only memory references can have this mode, and only if they appear in string-move or vector instructions. On machines which have no such instructions, BLKmode will not appear in RTL.

VOIDmode

Void mode means the absence of a mode or an unspecified mode. For example, RTL expressions of code const_int have mode VOIDmode because they can be taken to have whatever mode the context requires. In debugging dumps of RTL, VOIDmode is expressed by the absence of any mode.

QCmode, HCmode, SCmode, DCmode, XCmode, TCmode

These modes stand for a complex number represented as a pair of floating point values. The floating point values are in QFmode, HFmode, SFmode, DFmode, XFmode, and TFmode, respectively.

CQImode, CHImode, CSImode, CDImode, CTImode, COImode, CPSImode

These modes stand for a complex number represented as a pair of integer values. The integer values are in QImode, HImode, SImode, DImode, TImode, OImode, and PSImode, respectively.

BND32mode BND64mode

These modes stand for bounds for pointer of 32 and 64 bit size respectively. Mode size is double pointer mode size.

The machine description defines Pmode as a C macro which expands into the machine mode used for addresses. Normally this is the mode whose size is BITS_PER_WORD, SImode on 32-bit machines.

The only modes which a machine description must support are QImode, and the modes corresponding to BITS_PER_WORD, FLOAT_TYPE_SIZE and DOUBLE_TYPE_SIZE. The compiler will attempt to use DImode for 8-byte structures and unions, but this can be prevented by overriding the definition of MAX_FIXED_MODE_SIZE. Alternatively, you can have the compiler use TImode for 16-byte structures and unions. Likewise, you can arrange for the C type short int to avoid using HImode.

Very few explicit references to machine modes remain in the compiler and these few references will soon be removed. Instead, the machine modes are divided into mode classes. These are represented by the enumeration type enum mode_class defined in machmode.h. The possible mode classes are:

MODE_INT

Integer modes. By default these are BImode, QImode, HImode, SImode, DImode, TImode, and OImode.

MODE_PARTIAL_INT

The “partial integer” modes, PQImode, PHImode, PSImode and PDImode.

MODE_FLOAT

Floating point modes. By default these are QFmode, HFmode, TQFmode, SFmode, DFmode, XFmode and TFmode.

MODE_DECIMAL_FLOAT

Decimal floating point modes. By default these are SDmode, DDmode and TDmode.

MODE_FRACT

Signed fractional modes. By default these are QQmode, HQmode, SQmode, DQmode and TQmode.

MODE_UFRACT

Unsigned fractional modes. By default these are UQQmode, UHQmode, USQmode, UDQmode and UTQmode.

MODE_ACCUM

Signed accumulator modes. By default these are HAmode, SAmode, DAmode and TAmode.

MODE_UACCUM

Unsigned accumulator modes. By default these are UHAmode, USAmode, UDAmode and UTAmode.

MODE_COMPLEX_INT

Complex integer modes. (These are not currently implemented).

MODE_COMPLEX_FLOAT

Complex floating point modes. By default these are QCmode, HCmode, SCmode, DCmode, XCmode, and TCmode.

MODE_CC

Modes representing condition code values. These are CCmode plus any CC_MODE modes listed in the machine-modes.def. See Jump Patterns, also see Condition Code.

MODE_POINTER_BOUNDS

Pointer bounds modes. Used to represent values of pointer bounds type. Operations in these modes may be executed as NOPs depending on hardware features and environment setup.

MODE_RANDOM

This is a catchall mode class for modes which don’t fit into the above classes. Currently VOIDmode and BLKmode are in MODE_RANDOM.

machmode.h also defines various wrapper classes that combine a machine_mode with a static assertion that a particular condition holds. The classes are:

scalar_int_mode

A mode that has class MODE_INT or MODE_PARTIAL_INT.

scalar_float_mode

A mode that has class MODE_FLOAT or MODE_DECIMAL_FLOAT.

scalar_mode

A mode that holds a single numerical value. In practice this means that the mode is a scalar_int_mode, is a scalar_float_mode, or has class MODE_FRACT, MODE_UFRACT, MODE_ACCUM, MODE_UACCUM or MODE_POINTER_BOUNDS.

complex_mode

A mode that has class MODE_COMPLEX_INT or MODE_COMPLEX_FLOAT.

fixed_size_mode

A mode whose size is known at compile time.

Named modes use the most constrained of the available wrapper classes, if one exists, otherwise they use machine_mode. For example, QImode is a scalar_int_mode, SFmode is a scalar_float_mode and BLKmode is a plain machine_mode. It is possible to refer to any mode as a raw machine_mode by adding the E_ prefix, where E stands for “enumeration”. For example, the raw machine_mode names of the modes just mentioned are E_QImode, E_SFmode and E_BLKmode respectively.

The wrapper classes implicitly convert to machine_mode and to any wrapper class that represents a more general condition; for example scalar_int_mode and scalar_float_mode both convert to scalar_mode and all three convert to fixed_size_mode. The classes act like machine_modes that accept only certain named modes.

machmode.h also defines a template class opt_mode<T> that holds a T or nothing, where T can be either machine_mode or one of the wrapper classes above. The main operations on an opt_mode<T> x are as follows:

x.exists ()

Return true if x holds a mode rather than nothing.

x.exists (&y)

Return true if x holds a mode rather than nothing, storing the mode in y if so. y must be assignment-compatible with T.

x.require ()

Assert that x holds a mode rather than nothing and return that mode.

x = y

Set x to y, where y is a T or implicitly converts to a T.

The default constructor sets an opt_mode<T> to nothing. There is also a constructor that takes an initial value of type T.

It is possible to use the is-a.h accessors on a machine_mode or machine mode wrapper x:

is_a <T> (x)

Return true if x meets the conditions for wrapper class T.

is_a <T> (x, &y)

Return true if x meets the conditions for wrapper class T, storing it in y if so. y must be assignment-compatible with T.

as_a <T> (x)

Assert that x meets the conditions for wrapper class T and return it as a T.

dyn_cast <T> (x)

Return an opt_mode<T> that holds x if x meets the conditions for wrapper class T and that holds nothing otherwise.

The purpose of these wrapper classes is to give stronger static type checking. For example, if a function takes a scalar_int_mode, a caller that has a general machine_mode must either check or assert that the code is indeed a scalar integer first, using one of the functions above.

The wrapper classes are normal C++ classes, with user-defined constructors. Sometimes it is useful to have a POD version of the same type, particularly if the type appears in a union. The template class pod_mode<T> provides a POD version of wrapper class T. It is assignment-compatible with T and implicitly converts to both machine_mode and T.

Here are some C macros that relate to machine modes:

GET_MODE (x)

Returns the machine mode of the RTX x.

PUT_MODE (x, newmode)

Alters the machine mode of the RTX x to be newmode.

NUM_MACHINE_MODES

Stands for the number of machine modes available on the target machine. This is one greater than the largest numeric value of any machine mode.

GET_MODE_NAME (m)

Returns the name of mode m as a string.

GET_MODE_CLASS (m)

Returns the mode class of mode m.

GET_MODE_WIDER_MODE (m)

Returns the next wider natural mode. For example, the expression GET_MODE_WIDER_MODE (QImode) returns HImode.

GET_MODE_SIZE (m)

Returns the size in bytes of a datum of mode m.

GET_MODE_BITSIZE (m)

Returns the size in bits of a datum of mode m.

GET_MODE_IBIT (m)

Returns the number of integral bits of a datum of fixed-point mode m.

GET_MODE_FBIT (m)

Returns the number of fractional bits of a datum of fixed-point mode m.

GET_MODE_MASK (m)

Returns a bitmask containing 1 for all bits in a word that fit within mode m. This macro can only be used for modes whose bitsize is less than or equal to HOST_BITS_PER_INT.

GET_MODE_ALIGNMENT (m)

Return the required alignment, in bits, for an object of mode m.

GET_MODE_UNIT_SIZE (m)

Returns the size in bytes of the subunits of a datum of mode m. This is the same as GET_MODE_SIZE except in the case of complex modes. For them, the unit size is the size of the real or imaginary part.

GET_MODE_NUNITS (m)

Returns the number of units contained in a mode, i.e., GET_MODE_SIZE divided by GET_MODE_UNIT_SIZE.

GET_CLASS_NARROWEST_MODE (c)

Returns the narrowest mode in mode class c.

The following 3 variables are defined on every target. They can be used to allocate buffers that are guaranteed to be large enough to hold any value that can be represented on the target. The first two can be overridden by defining them in the target’s mode.def file, however, the value must be a constant that can determined very early in the compilation process. The third symbol cannot be overridden.

BITS_PER_UNIT

The number of bits in an addressable storage unit (byte). If you do not define this, the default is 8.

MAX_BITSIZE_MODE_ANY_INT

The maximum bitsize of any mode that is used in integer math. This should be overridden by the target if it uses large integers as containers for larger vectors but otherwise never uses the contents to compute integer values.

MAX_BITSIZE_MODE_ANY_MODE

The bitsize of the largest mode on the target. The default value is the largest mode size given in the mode definition file, which is always correct for targets whose modes have a fixed size. Targets that might increase the size of a mode beyond this default should define MAX_BITSIZE_MODE_ANY_MODE to the actual upper limit in machine-modes.def.

The global variables byte_mode and word_mode contain modes whose classes are MODE_INT and whose bitsizes are either BITS_PER_UNIT or BITS_PER_WORD, respectively. On 32-bit machines, these are QImode and SImode, respectively.


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