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   34#ifndef _GLIBCXX_PARALLEL_FEATURES_H 
   35#define _GLIBCXX_PARALLEL_FEATURES_H 1 
   37#ifndef _GLIBCXX_MERGESORT 
   41#define _GLIBCXX_MERGESORT 1 
   44#ifndef _GLIBCXX_QUICKSORT 
   48#define _GLIBCXX_QUICKSORT 1 
   51#ifndef _GLIBCXX_BAL_QUICKSORT 
   55#define _GLIBCXX_BAL_QUICKSORT 1 
   58#ifndef _GLIBCXX_FIND_GROWING_BLOCKS 
   61#define _GLIBCXX_FIND_GROWING_BLOCKS 1 
   64#ifndef _GLIBCXX_FIND_CONSTANT_SIZE_BLOCKS 
   67#define _GLIBCXX_FIND_CONSTANT_SIZE_BLOCKS 1 
   70#ifndef _GLIBCXX_FIND_EQUAL_SPLIT 
   74#define _GLIBCXX_FIND_EQUAL_SPLIT 1 
   78#ifndef _GLIBCXX_TREE_INITIAL_SPLITTING 
   83#define _GLIBCXX_TREE_INITIAL_SPLITTING 1 
   86#ifndef _GLIBCXX_TREE_DYNAMIC_BALANCING 
   91#define _GLIBCXX_TREE_DYNAMIC_BALANCING 1 
   94#ifndef _GLIBCXX_TREE_FULL_COPY 
  100#define _GLIBCXX_TREE_FULL_COPY 1