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34#ifndef _GLIBCXX_PARALLEL_FEATURES_H
35#define _GLIBCXX_PARALLEL_FEATURES_H 1
37#ifndef _GLIBCXX_MERGESORT
41#define _GLIBCXX_MERGESORT 1
44#ifndef _GLIBCXX_QUICKSORT
48#define _GLIBCXX_QUICKSORT 1
51#ifndef _GLIBCXX_BAL_QUICKSORT
55#define _GLIBCXX_BAL_QUICKSORT 1
58#ifndef _GLIBCXX_FIND_GROWING_BLOCKS
61#define _GLIBCXX_FIND_GROWING_BLOCKS 1
64#ifndef _GLIBCXX_FIND_CONSTANT_SIZE_BLOCKS
67#define _GLIBCXX_FIND_CONSTANT_SIZE_BLOCKS 1
70#ifndef _GLIBCXX_FIND_EQUAL_SPLIT
74#define _GLIBCXX_FIND_EQUAL_SPLIT 1
78#ifndef _GLIBCXX_TREE_INITIAL_SPLITTING
83#define _GLIBCXX_TREE_INITIAL_SPLITTING 1
86#ifndef _GLIBCXX_TREE_DYNAMIC_BALANCING
91#define _GLIBCXX_TREE_DYNAMIC_BALANCING 1
94#ifndef _GLIBCXX_TREE_FULL_COPY
100#define _GLIBCXX_TREE_FULL_COPY 1