Next: , Previous: PCH Target, Up: Target Macros


17.29 C++ ABI parameters

— Target Hook: tree TARGET_CXX_GUARD_TYPE (void)

Define this hook to override the integer type used for guard variables. These are used to implement one-time construction of static objects. The default is long_long_integer_type_node.

— Target Hook: bool TARGET_CXX_GUARD_MASK_BIT (void)

This hook determines how guard variables are used. It should return false (the default) if the first byte should be used. A return value of true indicates that only the least significant bit should be used.

— Target Hook: tree TARGET_CXX_GET_COOKIE_SIZE (tree type)

This hook returns the size of the cookie to use when allocating an array whose elements have the indicated type. Assumes that it is already known that a cookie is needed. The default is max(sizeof (size_t), alignof(type)), as defined in section 2.7 of the IA64/Generic C++ ABI.

— Target Hook: bool TARGET_CXX_COOKIE_HAS_SIZE (void)

This hook should return true if the element size should be stored in array cookies. The default is to return false.

— Target Hook: int TARGET_CXX_IMPORT_EXPORT_CLASS (tree type, int import_export)

If defined by a backend this hook allows the decision made to export class type to be overruled. Upon entry import_export will contain 1 if the class is going to be exported, −1 if it is going to be imported and 0 otherwise. This function should return the modified value and perform any other actions necessary to support the backend's targeted operating system.

— Target Hook: bool TARGET_CXX_CDTOR_RETURNS_THIS (void)

This hook should return true if constructors and destructors return the address of the object created/destroyed. The default is to return false.

— Target Hook: bool TARGET_CXX_KEY_METHOD_MAY_BE_INLINE (void)

This hook returns true if the key method for a class (i.e., the method which, if defined in the current translation unit, causes the virtual table to be emitted) may be an inline function. Under the standard Itanium C++ ABI the key method may be an inline function so long as the function is not declared inline in the class definition. Under some variants of the ABI, an inline function can never be the key method. The default is to return true.

— Target Hook: void TARGET_CXX_DETERMINE_CLASS_DATA_VISIBILITY (tree decl)

decl is a virtual table, virtual table table, typeinfo object, or other similar implicit class data object that will be emitted with external linkage in this translation unit. No ELF visibility has been explicitly specified. If the target needs to specify a visibility other than that of the containing class, use this hook to set DECL_VISIBILITY and DECL_VISIBILITY_SPECIFIED.

— Target Hook: bool TARGET_CXX_CLASS_DATA_ALWAYS_COMDAT (void)

This hook returns true (the default) if virtual tables and other similar implicit class data objects are always COMDAT if they have external linkage. If this hook returns false, then class data for classes whose virtual table will be emitted in only one translation unit will not be COMDAT.

— Target Hook: bool TARGET_CXX_LIBRARY_RTTI_COMDAT (void)

This hook returns true (the default) if the RTTI information for the basic types which is defined in the C++ runtime should always be COMDAT, false if it should not be COMDAT.

— Target Hook: bool TARGET_CXX_USE_AEABI_ATEXIT (void)

This hook returns true if __aeabi_atexit (as defined by the ARM EABI) should be used to register static destructors when -fuse-cxa-atexit is in effect. The default is to return false to use __cxa_atexit.

— Target Hook: bool TARGET_CXX_USE_ATEXIT_FOR_CXA_ATEXIT (void)

This hook returns true if the target atexit function can be used in the same manner as __cxa_atexit to register C++ static destructors. This requires that atexit-registered functions in shared libraries are run in the correct order when the libraries are unloaded. The default is to return false.

— Target Hook: void TARGET_CXX_ADJUST_CLASS_AT_DEFINITION (tree type)

type is a C++ class (i.e., RECORD_TYPE or UNION_TYPE) that has just been defined. Use this hook to make adjustments to the class (eg, tweak visibility or perform any other required target modifications).