Go to the documentation of this file. 34 #ifndef _GLIBCXX_PARALLEL_FEATURES_H 35 #define _GLIBCXX_PARALLEL_FEATURES_H 1 37 #ifndef _GLIBCXX_MERGESORT 41 #define _GLIBCXX_MERGESORT 1 44 #ifndef _GLIBCXX_QUICKSORT 48 #define _GLIBCXX_QUICKSORT 1 51 #ifndef _GLIBCXX_BAL_QUICKSORT 55 #define _GLIBCXX_BAL_QUICKSORT 1 58 #ifndef _GLIBCXX_FIND_GROWING_BLOCKS 61 #define _GLIBCXX_FIND_GROWING_BLOCKS 1 64 #ifndef _GLIBCXX_FIND_CONSTANT_SIZE_BLOCKS 67 #define _GLIBCXX_FIND_CONSTANT_SIZE_BLOCKS 1 70 #ifndef _GLIBCXX_FIND_EQUAL_SPLIT 74 #define _GLIBCXX_FIND_EQUAL_SPLIT 1 78 #ifndef _GLIBCXX_TREE_INITIAL_SPLITTING 83 #define _GLIBCXX_TREE_INITIAL_SPLITTING 1 86 #ifndef _GLIBCXX_TREE_DYNAMIC_BALANCING 91 #define _GLIBCXX_TREE_DYNAMIC_BALANCING 1 94 #ifndef _GLIBCXX_TREE_FULL_COPY 100 #define _GLIBCXX_TREE_FULL_COPY 1