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Tutorial part 4: Adding JIT-compilation to a toy interpreter

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Compilation contexts

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  • Compilation contexts
    • Lifetime-management
    • Thread-safety
    • Error-handling
    • Debugging
    • Options
  • Objects
  • Types
    • Standard types
    • Pointers, const, and volatile
    • Vector types
    • Structures and unions
  • Expressions
    • Rvalues
    • Lvalues
    • Working with pointers, structs and unions
  • Creating and using functions
    • Params
    • Functions
    • Blocks
    • Statements
  • Source Locations
    • Faking it
  • Compiling a context
    • In-memory compilation
    • Ahead-of-time compilation

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