libstdc++
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Public Types | |
typedef free_list::__mutex_type | __mutex_type |
typedef const _Tp * | const_pointer |
typedef const _Tp & | const_reference |
typedef std::ptrdiff_t | difference_type |
typedef _Tp * | pointer |
typedef std::true_type | propagate_on_container_move_assignment |
typedef _Tp & | reference |
typedef std::size_t | size_type |
typedef _Tp | value_type |
Public Member Functions | |
bitmap_allocator (const bitmap_allocator &) noexcept | |
template<typename _Tp1 > | |
bitmap_allocator (const bitmap_allocator< _Tp1 > &) noexcept | |
pointer | _M_allocate_single_object () |
void | _M_deallocate_single_object (pointer __p) throw () |
const_pointer | address (const_reference __r) const noexcept |
pointer | address (reference __r) const noexcept |
pointer | allocate (size_type __n) |
pointer | allocate (size_type __n, typename bitmap_allocator< void >::const_pointer) |
template<typename _Up , typename... _Args> | |
void | construct (_Up *__p, _Args &&... __args) |
void | deallocate (pointer __p, size_type __n) throw () |
template<typename _Up > | |
void | destroy (_Up *__p) |
size_type | max_size () const noexcept |
Bitmap Allocator, primary template.
Definition at line 682 of file bitmap_allocator.h.
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inline |
Allocates memory for a single object of size sizeof(_Tp).
std::bad_alloc. | If memory cannot be allocated. |
Complexity: Worst case complexity is O(N), but that is hardly ever hit. If and when this particular case is encountered, the next few cases are guaranteed to have a worst case complexity of O(1)! That's why this function performs very well on average. You can consider this function to have a complexity referred to commonly as: Amortized Constant time.
Definition at line 823 of file bitmap_allocator.h.
References __gnu_cxx::__detail::__bit_allocate(), __gnu_cxx::__detail::__num_bitmaps(), and __gnu_cxx::_Bit_scan_forward().
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inline |
Deallocates memory that belongs to a single object of size sizeof(_Tp).
Complexity: O(lg(N)), but the worst case is not hit often! This is because containers usually deallocate memory close to each other and this case is handled in O(1) time by the deallocate function.
Definition at line 914 of file bitmap_allocator.h.